/**
* WooCommerce Customer Functions
*
* Functions for customers.
*
* @package WooCommerce\Functions
* @version 2.2.0
*/
use Automattic\WooCommerce\Enums\OrderInternalStatus;
use Automattic\WooCommerce\Internal\DataStores\Orders\OrdersTableDataStore;
use Automattic\WooCommerce\Internal\Utilities\Users;
use Automattic\WooCommerce\Utilities\OrderUtil;
defined( 'ABSPATH' ) || exit;
/**
* Prevent any user who cannot 'edit_posts' (subscribers, customers etc) from seeing the admin bar.
*
* Note: get_option( 'woocommerce_lock_down_admin', true ) is a deprecated option here for backwards compatibility. Defaults to true.
*
* @param bool $show_admin_bar If should display admin bar.
* @return bool
*/
function wc_disable_admin_bar( $show_admin_bar ) {
/**
* Controls whether the WooCommerce admin bar should be disabled.
*
* @since 3.0.0
*
* @param bool $enabled
*/
if ( apply_filters( 'woocommerce_disable_admin_bar', true ) && ! ( current_user_can( 'edit_posts' ) || current_user_can( 'manage_woocommerce' ) ) ) {
$show_admin_bar = false;
}
return $show_admin_bar;
}
add_filter( 'show_admin_bar', 'wc_disable_admin_bar', 10, 1 ); // phpcs:ignore WordPress.VIP.AdminBarRemoval.RemovalDetected
if ( ! function_exists( 'wc_create_new_customer' ) ) {
/**
* Create a new customer.
*
* @since 9.4.0 Moved woocommerce_registration_error_email_exists filter to the shortcode checkout class.
* @since 9.4.0 Removed handling for generating username/password based on settings--this is consumed at form level. Here, if data is missing it will be generated.
*
* @param string $email Customer email.
* @param string $username Customer username.
* @param string $password Customer password.
* @param array $args List of arguments to pass to `wp_insert_user()`.
* @return int|WP_Error Returns WP_Error on failure, Int (user ID) on success.
*/
function wc_create_new_customer( $email, $username = '', $password = '', $args = array() ) {
if ( empty( $email ) || ! is_email( $email ) ) {
return new WP_Error( 'registration-error-invalid-email', __( 'Please provide a valid email address.', 'woocommerce' ) );
}
if ( email_exists( $email ) ) {
return new WP_Error(
'registration-error-email-exists',
sprintf(
// Translators: %s Email address.
esc_html__( 'An account is already registered with %s. Please log in or use a different email address.', 'woocommerce' ),
esc_html( $email )
)
);
}
if ( empty( $username ) ) {
$username = wc_create_new_customer_username( $email, $args );
}
$username = sanitize_user( $username );
if ( empty( $username ) || ! validate_username( $username ) ) {
return new WP_Error( 'registration-error-invalid-username', __( 'Please provide a valid account username.', 'woocommerce' ) );
}
if ( username_exists( $username ) ) {
return new WP_Error( 'registration-error-username-exists', __( 'An account is already registered with that username. Please choose another.', 'woocommerce' ) );
}
// Handle password creation.
$password_generated = false;
if ( empty( $password ) ) {
$password = wp_generate_password();
$password_generated = true;
}
if ( empty( $password ) ) {
return new WP_Error( 'registration-error-missing-password', __( 'Please create a password for your account.', 'woocommerce' ) );
}
// Use WP_Error to handle registration errors.
$errors = new WP_Error();
/**
* Fires before a customer account is registered.
*
* This hook fires before customer accounts are created and passes the form data (username, email) and an array
* of errors.
*
* This could be used to add extra validation logic and append errors to the array.
*
* @since 7.2.0
*
* @internal Matches filter name in WooCommerce core.
*
* @param string $username Customer username.
* @param string $user_email Customer email address.
* @param \WP_Error $errors Error object.
*/
do_action( 'woocommerce_register_post', $username, $email, $errors );
/**
* Filters registration errors before a customer account is registered.
*
* This hook filters registration errors. This can be used to manipulate the array of errors before
* they are displayed.
*
* @since 7.2.0
*
* @internal Matches filter name in WooCommerce core.
*
* @param \WP_Error $errors Error object.
* @param string $username Customer username.
* @param string $user_email Customer email address.
* @return \WP_Error
*/
$errors = apply_filters( 'woocommerce_registration_errors', $errors, $username, $email );
if ( is_wp_error( $errors ) && $errors->get_error_code() ) {
return $errors;
}
// Merged passed args with sanitized username, email, and password.
$customer_data = array_merge(
$args,
array(
'user_login' => $username,
'user_pass' => $password,
'user_email' => $email,
'role' => 'customer',
)
);
/**
* Filters customer data before a customer account is registered.
*
* This hook filters customer data. It allows user data to be changed, for example, username, password, email,
* first name, last name, and role.
*
* @since 7.2.0
*
* @param array $customer_data An array of customer (user) data.
* @return array
*/
$new_customer_data = apply_filters(
'woocommerce_new_customer_data',
wp_parse_args(
$customer_data,
array(
'first_name' => '',
'last_name' => '',
'source' => 'unknown',
)
)
);
$customer_id = wp_insert_user( $new_customer_data );
if ( is_wp_error( $customer_id ) ) {
return $customer_id;
}
// Set account flag to remind customer to update generated password.
if ( $password_generated ) {
update_user_option( $customer_id, 'default_password_nag', true, true );
}
/**
* Fires after a customer account has been registered.
*
* This hook fires after customer accounts are created and passes the customer data.
*
* @since 7.2.0
*
* @internal Matches filter name in WooCommerce core.
*
* @param integer $customer_id New customer (user) ID.
* @param array $new_customer_data Array of customer (user) data.
* @param string $password_generated The generated password for the account.
*/
do_action( 'woocommerce_created_customer', $customer_id, $new_customer_data, $password_generated );
return $customer_id;
}
}
/**
* Create a unique username for a new customer.
*
* @since 3.6.0
* @param string $email New customer email address.
* @param array $new_user_args Array of new user args, maybe including first and last names.
* @param string $suffix Append string to username to make it unique.
* @return string Generated username.
*/
function wc_create_new_customer_username( $email, $new_user_args = array(), $suffix = '' ) {
$username_parts = array();
if ( isset( $new_user_args['first_name'] ) ) {
$username_parts[] = sanitize_user( $new_user_args['first_name'], true );
}
if ( isset( $new_user_args['last_name'] ) ) {
$username_parts[] = sanitize_user( $new_user_args['last_name'], true );
}
// Remove empty parts.
$username_parts = array_filter( $username_parts );
// If there are no parts, e.g. name had unicode chars, or was not provided, fallback to email.
if ( empty( $username_parts ) ) {
$email_parts = explode( '@', $email );
$email_username = $email_parts[0];
// Exclude common prefixes.
if ( in_array(
$email_username,
array(
'sales',
'hello',
'mail',
'contact',
'info',
),
true
) ) {
// Get the domain part.
$email_username = $email_parts[1];
}
$username_parts[] = sanitize_user( $email_username, true );
}
$username = wc_strtolower( implode( '.', $username_parts ) );
if ( $suffix ) {
$username .= $suffix;
}
/**
* WordPress 4.4 - filters the list of blocked usernames.
*
* @since 3.7.0
* @param array $usernames Array of blocked usernames.
*/
$illegal_logins = (array) apply_filters( 'illegal_user_logins', array() );
// Stop illegal logins and generate a new random username.
if ( in_array( strtolower( $username ), array_map( 'strtolower', $illegal_logins ), true ) ) {
$new_args = array();
/**
* Filter generated customer username.
*
* @since 3.7.0
* @param string $username Generated username.
* @param string $email New customer email address.
* @param array $new_user_args Array of new user args, maybe including first and last names.
* @param string $suffix Append string to username to make it unique.
*/
$new_args['first_name'] = apply_filters(
'woocommerce_generated_customer_username',
'woo_user_' . zeroise( wp_rand( 0, 9999 ), 4 ),
$email,
$new_user_args,
$suffix
);
return wc_create_new_customer_username( $email, $new_args, $suffix );
}
if ( username_exists( $username ) ) {
// Generate something unique to append to the username in case of a conflict with another user.
$suffix = '-' . zeroise( wp_rand( 0, 9999 ), 4 );
return wc_create_new_customer_username( $email, $new_user_args, $suffix );
}
/**
* Filter new customer username.
*
* @since 3.7.0
* @param string $username Customer username.
* @param string $email New customer email address.
* @param array $new_user_args Array of new user args, maybe including first and last names.
* @param string $suffix Append string to username to make it unique.
*/
return apply_filters( 'woocommerce_new_customer_username', $username, $email, $new_user_args, $suffix );
}
/**
* Login a customer (set auth cookie and set global user object).
*
* @param int $customer_id Customer ID.
*/
function wc_set_customer_auth_cookie( $customer_id ) {
wp_set_current_user( $customer_id );
wp_set_auth_cookie( $customer_id, true );
// Update session.
if ( is_callable( array( WC()->session, 'init_session_cookie' ) ) ) {
WC()->session->init_session_cookie();
}
}
/**
* Get past orders (by email) and update them.
*
* @param int $customer_id Customer ID.
* @return int
*/
function wc_update_new_customer_past_orders( $customer_id ) {
$linked = 0;
$complete = 0;
$customer = get_user_by( 'id', absint( $customer_id ) );
$customer_orders = wc_get_orders(
array(
'limit' => -1,
'customer' => array( array( 0, $customer->user_email ) ),
'return' => 'ids',
)
);
if ( ! empty( $customer_orders ) ) {
foreach ( $customer_orders as $order_id ) {
$order = wc_get_order( $order_id );
if ( ! $order ) {
continue;
}
$order->set_customer_id( $customer->ID );
$order->save();
if ( $order->has_downloadable_item() ) {
$data_store = WC_Data_Store::load( 'customer-download' );
$data_store->delete_by_order_id( $order->get_id() );
wc_downloadable_product_permissions( $order->get_id(), true );
}
do_action( 'woocommerce_update_new_customer_past_order', $order_id, $customer );
if ( $order->get_status() === OrderInternalStatus::COMPLETED ) {
++$complete;
}
++$linked;
}
}
if ( $complete ) {
update_user_meta( $customer_id, 'paying_customer', 1 );
Users::update_site_user_meta( $customer_id, 'wc_order_count', '' );
Users::update_site_user_meta( $customer_id, 'wc_money_spent', '' );
Users::delete_site_user_meta( $customer_id, 'wc_last_order' );
}
return $linked;
}
/**
* Order payment completed - This is a paying customer.
*
* @param int $order_id Order ID.
*/
function wc_paying_customer( $order_id ) {
$order = wc_get_order( $order_id );
$customer_id = $order->get_customer_id();
if ( $customer_id > 0 && 'shop_order_refund' !== $order->get_type() ) {
$customer = new WC_Customer( $customer_id );
if ( ! $customer->get_is_paying_customer() ) {
$customer->set_is_paying_customer( true );
$customer->save();
}
}
}
add_action( 'woocommerce_payment_complete', 'wc_paying_customer' );
add_action( 'woocommerce_order_status_completed', 'wc_paying_customer' );
/**
* Checks if a user (by email or ID or both) has bought an item.
*
* @param string $customer_email Customer email to check.
* @param int $user_id User ID to check.
* @param int $product_id Product ID to check.
* @return bool
*/
function wc_customer_bought_product( $customer_email, $user_id, $product_id ) {
global $wpdb;
$result = apply_filters( 'woocommerce_pre_customer_bought_product', null, $customer_email, $user_id, $product_id );
if ( null !== $result ) {
return $result;
}
/**
* Whether to use lookup tables - it can optimize performance, but correctness depends on the frequency of the AS job.
*
* @since 9.7.0
*
* @param bool $enabled
* @param string $customer_email Customer email to check.
* @param int $user_id User ID to check.
* @param int $product_id Product ID to check.
* @return bool
*/
$use_lookup_tables = apply_filters( 'woocommerce_customer_bought_product_use_lookup_tables', false, $customer_email, $user_id, $product_id );
if ( $use_lookup_tables ) {
// Lookup tables get refreshed along with the `woocommerce_reports` transient version (due to async processing).
// With high orders placement rate, this caching here will be short-lived (suboptimal for BFCM/Christmas and busy stores in general).
$cache_version = WC_Cache_Helper::get_transient_version( 'woocommerce_reports' );
} elseif ( '' === $customer_email && $user_id ) {
// Optimized: for specific customers version with orders count (it's a user meta from in-memory populated datasets).
// Best-case scenario for caching here, as it only depends on the customer orders placement rate.
$cache_version = wc_get_customer_order_count( $user_id );
} else {
// Fallback: create, update, and delete operations on orders clears caches and refreshes `orders` transient version.
// With high orders placement rate, this caching here will be short-lived (suboptimal for BFCM/Christmas and busy stores in general).
// For the core, no use-cases for this branch. Themes/extensions are still valid use-cases.
$cache_version = WC_Cache_Helper::get_transient_version( 'orders' );
}
$cache_group = 'orders';
$cache_key = 'wc_customer_bought_product_' . md5( $customer_email . '-' . $user_id . '-' . $use_lookup_tables );
$cache_value = wp_cache_get( $cache_key, $cache_group );
if ( isset( $cache_value['value'], $cache_value['version'] ) && $cache_value['version'] === $cache_version ) {
$result = $cache_value['value'];
} else {
$customer_data = array( $user_id );
if ( $user_id ) {
$user = get_user_by( 'id', $user_id );
if ( isset( $user->user_email ) ) {
$customer_data[] = $user->user_email;
}
}
if ( is_email( $customer_email ) ) {
$customer_data[] = $customer_email;
}
$customer_data = array_map( 'esc_sql', array_filter( array_unique( $customer_data ) ) );
$statuses = array_map( 'esc_sql', wc_get_is_paid_statuses() );
if ( count( $customer_data ) === 0 ) {
return false;
}
if ( OrderUtil::custom_orders_table_usage_is_enabled() ) {
$statuses = array_map(
function ( $status ) {
return "wc-$status";
},
$statuses
);
$order_table = OrdersTableDataStore::get_orders_table_name();
$user_id_clause = '';
if ( $user_id ) {
$user_id_clause = 'OR o.customer_id = ' . absint( $user_id );
}
if ( $use_lookup_tables ) {
// HPOS: yes, Lookup table: yes.
$sql = "
SELECT DISTINCT product_or_variation_id FROM (
SELECT CASE WHEN product_id != 0 THEN product_id ELSE variation_id END AS product_or_variation_id
FROM {$wpdb->prefix}wc_order_product_lookup lookup
INNER JOIN $order_table AS o ON lookup.order_id = o.ID
WHERE o.status IN ('" . implode( "','", $statuses ) . "')
AND ( o.billing_email IN ('" . implode( "','", $customer_data ) . "') $user_id_clause )
) AS subquery
WHERE product_or_variation_id != 0
";
} else {
// HPOS: yes, Lookup table: no.
$sql = "
SELECT DISTINCT im.meta_value FROM $order_table AS o
INNER JOIN {$wpdb->prefix}woocommerce_order_items AS i ON o.id = i.order_id
INNER JOIN {$wpdb->prefix}woocommerce_order_itemmeta AS im ON i.order_item_id = im.order_item_id
WHERE o.status IN ('" . implode( "','", $statuses ) . "')
AND im.meta_key IN ('_product_id', '_variation_id' )
AND im.meta_value != 0
AND ( o.billing_email IN ('" . implode( "','", $customer_data ) . "') $user_id_clause )
";
}
$result = $wpdb->get_col( $sql );
} elseif ( $use_lookup_tables ) {
// HPOS: no, Lookup table: yes.
$result = $wpdb->get_col(
"
SELECT DISTINCT product_or_variation_id FROM (
SELECT CASE WHEN lookup.product_id != 0 THEN lookup.product_id ELSE lookup.variation_id END AS product_or_variation_id
FROM {$wpdb->prefix}wc_order_product_lookup AS lookup
INNER JOIN {$wpdb->posts} AS p ON p.ID = lookup.order_id
INNER JOIN {$wpdb->postmeta} AS pm ON p.ID = pm.post_id
WHERE p.post_status IN ( 'wc-" . implode( "','wc-", $statuses ) . "' )
AND pm.meta_key IN ( '_billing_email', '_customer_user' )
AND pm.meta_value IN ( '" . implode( "','", $customer_data ) . "' )
) AS subquery
WHERE product_or_variation_id != 0
"
); // WPCS: unprepared SQL ok.
} else {
// HPOS: no, Lookup table: no.
// phpcs:disable WordPress.DB.PreparedSQL.NotPrepared
$result = $wpdb->get_col(
"
SELECT DISTINCT im.meta_value FROM {$wpdb->posts} AS p
INNER JOIN {$wpdb->postmeta} AS pm ON p.ID = pm.post_id
INNER JOIN {$wpdb->prefix}woocommerce_order_items AS i ON p.ID = i.order_id
INNER JOIN {$wpdb->prefix}woocommerce_order_itemmeta AS im ON i.order_item_id = im.order_item_id
WHERE p.post_status IN ( 'wc-" . implode( "','wc-", $statuses ) . "' ) AND p.post_type = 'shop_order'
AND pm.meta_key IN ( '_billing_email', '_customer_user' )
AND im.meta_key IN ( '_product_id', '_variation_id' )
AND im.meta_value != 0
AND pm.meta_value IN ( '" . implode( "','", $customer_data ) . "' )
"
);
// phpcs:enable WordPress.DB.PreparedSQL.NotPrepared
}
$result = array_map( 'absint', $result );
wp_cache_set(
$cache_key,
array(
'version' => $cache_version,
'value' => $result,
),
$cache_group,
MONTH_IN_SECONDS
);
}
return in_array( absint( $product_id ), $result, true );
}
/**
* Checks if the current user has a role.
*
* @param string $role The role.
* @return bool
*/
function wc_current_user_has_role( $role ) {
return wc_user_has_role( wp_get_current_user(), $role );
}
/**
* Checks if a user has a role.
*
* @param int|\WP_User $user The user.
* @param string $role The role.
* @return bool
*/
function wc_user_has_role( $user, $role ) {
if ( ! is_object( $user ) ) {
$user = get_userdata( $user );
}
if ( ! $user || ! $user->exists() ) {
return false;
}
return in_array( $role, $user->roles, true );
}
/**
* Checks if a user has a certain capability.
*
* @param array $allcaps All capabilities.
* @param array $caps Capabilities.
* @param array $args Arguments.
*
* @return array The filtered array of all capabilities.
*/
function wc_customer_has_capability( $allcaps, $caps, $args ) {
if ( isset( $caps[0] ) ) {
switch ( $caps[0] ) {
case 'view_order':
$user_id = intval( $args[1] );
$order = wc_get_order( $args[2] );
if ( $order && $user_id === $order->get_user_id() ) {
$allcaps['view_order'] = true;
}
break;
case 'pay_for_order':
$user_id = intval( $args[1] );
$order_id = isset( $args[2] ) ? $args[2] : null;
// When no order ID, we assume it's a new order
// and thus, customer can pay for it.
if ( ! $order_id ) {
$allcaps['pay_for_order'] = true;
break;
}
$order = wc_get_order( $order_id );
if ( $order && ( $user_id === $order->get_user_id() || ! $order->get_user_id() ) ) {
$allcaps['pay_for_order'] = true;
}
break;
case 'order_again':
$user_id = intval( $args[1] );
$order = wc_get_order( $args[2] );
if ( $order && $user_id === $order->get_user_id() ) {
$allcaps['order_again'] = true;
}
break;
case 'cancel_order':
$user_id = intval( $args[1] );
$order = wc_get_order( $args[2] );
if ( $order && $user_id === $order->get_user_id() ) {
$allcaps['cancel_order'] = true;
}
break;
case 'download_file':
$user_id = intval( $args[1] );
$download = $args[2];
if ( $download && $user_id === $download->get_user_id() ) {
$allcaps['download_file'] = true;
}
break;
}
}
return $allcaps;
}
add_filter( 'user_has_cap', 'wc_customer_has_capability', 10, 3 );
/**
* Safe way of allowing shop managers restricted capabilities that will remove
* access to the capabilities if WooCommerce is deactivated.
*
* @since 3.5.4
* @param bool[] $allcaps Array of key/value pairs where keys represent a capability name and boolean values
* represent whether the user has that capability.
* @param string[] $caps Required primitive capabilities for the requested capability.
* @param array $args Arguments that accompany the requested capability check.
* @param WP_User $user The user object.
* @return bool[]
*/
function wc_shop_manager_has_capability( $allcaps, $caps, $args, $user ) {
if ( wc_user_has_role( $user, 'shop_manager' ) ) {
// @see wc_modify_map_meta_cap, which limits editing to customers.
$allcaps['edit_users'] = true;
}
return $allcaps;
}
add_filter( 'user_has_cap', 'wc_shop_manager_has_capability', 10, 4 );
/**
* Modify the list of editable roles to prevent non-admin adding admin users.
*
* @param array $roles Roles.
* @return array
*/
function wc_modify_editable_roles( $roles ) {
if ( is_multisite() && is_super_admin() ) {
return $roles;
}
if ( ! wc_current_user_has_role( 'administrator' ) ) {
unset( $roles['administrator'] );
if ( wc_current_user_has_role( 'shop_manager' ) ) {
$shop_manager_editable_roles = apply_filters( 'woocommerce_shop_manager_editable_roles', array( 'customer' ) );
return array_intersect_key( $roles, array_flip( $shop_manager_editable_roles ) );
}
}
return $roles;
}
add_filter( 'editable_roles', 'wc_modify_editable_roles' );
/**
* Modify capabilities to prevent non-admin users editing admin users.
*
* $args[0] will be the user being edited in this case.
*
* @param array $caps Array of caps.
* @param string $cap Name of the cap we are checking.
* @param int $user_id ID of the user being checked against.
* @param array $args Arguments.
* @return array
*/
function wc_modify_map_meta_cap( $caps, $cap, $user_id, $args ) {
if ( is_multisite() && is_super_admin() ) {
return $caps;
}
switch ( $cap ) {
case 'edit_user':
case 'remove_user':
case 'promote_user':
case 'delete_user':
if ( ! isset( $args[0] ) || $args[0] === $user_id ) {
break;
} elseif ( ! wc_current_user_has_role( 'administrator' ) ) {
if ( wc_user_has_role( $args[0], 'administrator' ) ) {
$caps[] = 'do_not_allow';
} elseif ( wc_current_user_has_role( 'shop_manager' ) ) {
// Shop managers can only edit customer info.
$userdata = get_userdata( $args[0] );
$shop_manager_editable_roles = apply_filters( 'woocommerce_shop_manager_editable_roles', array( 'customer' ) ); // phpcs:ignore WooCommerce.Commenting.CommentHooks.MissingHookComment
if ( property_exists( $userdata, 'roles' ) && ! empty( $userdata->roles ) && ! array_intersect( $userdata->roles, $shop_manager_editable_roles ) ) {
$caps[] = 'do_not_allow';
}
}
}
break;
}
return $caps;
}
add_filter( 'map_meta_cap', 'wc_modify_map_meta_cap', 10, 4 );
/**
* Get customer download permissions from the database.
*
* @param int $customer_id Customer/User ID.
* @return array
*/
function wc_get_customer_download_permissions( $customer_id ) {
$data_store = WC_Data_Store::load( 'customer-download' );
return apply_filters( 'woocommerce_permission_list', $data_store->get_downloads_for_customer( $customer_id ), $customer_id ); // phpcs:ignore WooCommerce.Commenting.CommentHooks.MissingHookComment
}
/**
* Get customer available downloads.
*
* @param int $customer_id Customer/User ID.
* @return array
*/
function wc_get_customer_available_downloads( $customer_id ) {
$downloads = array();
$_product = null;
$order = null;
$file_number = 0;
// Get results from valid orders only.
$results = wc_get_customer_download_permissions( $customer_id );
if ( $results ) {
foreach ( $results as $result ) {
$order_id = intval( $result->order_id );
if ( ! $order || $order->get_id() !== $order_id ) {
// New order.
$order = wc_get_order( $order_id );
$_product = null;
}
// Make sure the order exists for this download.
if ( ! $order ) {
continue;
}
// Check if downloads are permitted.
if ( ! $order->is_download_permitted() ) {
continue;
}
$product_id = intval( $result->product_id );
if ( ! $_product || $_product->get_id() !== $product_id ) {
// New product.
$file_number = 0;
$_product = wc_get_product( $product_id );
}
// Check product exists and has the file.
if ( ! $_product || ! $_product->exists() || ! $_product->has_file( $result->download_id ) ) {
continue;
}
$download_file = $_product->get_file( $result->download_id );
// If the downloadable file has been disabled (it may be located in an untrusted location) then do not return it.
if ( ! $download_file->get_enabled() ) {
continue;
}
// Download name will be 'Product Name' for products with a single downloadable file, and 'Product Name - File X' for products with multiple files.
// phpcs:ignore WooCommerce.Commenting.CommentHooks.MissingHookComment
$download_name = apply_filters(
'woocommerce_downloadable_product_name',
$download_file['name'],
$_product,
$result->download_id,
$file_number
);
$downloads[] = array(
'download_url' => add_query_arg(
array(
'download_file' => $product_id,
'order' => $result->order_key,
'email' => rawurlencode( $result->user_email ),
'key' => $result->download_id,
),
home_url( '/' )
),
'download_id' => $result->download_id,
'product_id' => $_product->get_id(),
'product_name' => $_product->get_name(),
'product_url' => $_product->is_visible() ? $_product->get_permalink() : '', // Since 3.3.0.
'download_name' => $download_name,
'order_id' => $order->get_id(),
'order_key' => $order->get_order_key(),
'downloads_remaining' => $result->downloads_remaining,
'access_expires' => $result->access_expires,
'file' => array(
'name' => $download_file->get_name(),
'file' => $download_file->get_file(),
),
);
++$file_number;
}
}
// phpcs:ignore WooCommerce.Commenting.CommentHooks.MissingHookComment
return apply_filters( 'woocommerce_customer_available_downloads', $downloads, $customer_id );
}
/**
* Get total spent by customer.
*
* @param int $user_id User ID.
* @return string
*/
function wc_get_customer_total_spent( $user_id ) {
$customer = new WC_Customer( $user_id );
return $customer->get_total_spent();
}
/**
* Get total orders by customer.
*
* @param int $user_id User ID.
* @return int
*/
function wc_get_customer_order_count( $user_id ) {
$customer = new WC_Customer( $user_id );
return $customer->get_order_count();
}
/**
* Reset _customer_user on orders when a user is deleted.
*
* @param int $user_id User ID.
*/
function wc_reset_order_customer_id_on_deleted_user( $user_id ) {
global $wpdb;
if ( OrderUtil::custom_orders_table_usage_is_enabled() ) {
$order_table_ds = wc_get_container()->get( OrdersTableDataStore::class );
$order_table = $order_table_ds::get_orders_table_name();
$wpdb->update(
$order_table,
array(
'customer_id' => 0,
'date_updated_gmt' => current_time( 'mysql', true ),
),
array(
'customer_id' => $user_id,
),
array(
'%d',
'%s',
),
array(
'%d',
)
);
}
if ( ! OrderUtil::custom_orders_table_usage_is_enabled() || OrderUtil::is_custom_order_tables_in_sync() ) {
$wpdb->update(
$wpdb->postmeta,
array(
'meta_value' => 0, //phpcs:ignore WordPress.DB.SlowDBQuery.slow_db_query_meta_value
),
array(
'meta_key' => '_customer_user', //phpcs:ignore WordPress.DB.SlowDBQuery.slow_db_query_meta_key
'meta_value' => $user_id, //phpcs:ignore WordPress.DB.SlowDBQuery.slow_db_query_meta_value
)
);
}
}
add_action( 'deleted_user', 'wc_reset_order_customer_id_on_deleted_user' );
/**
* Get review verification status.
*
* @param int $comment_id Comment ID.
* @return bool
*/
function wc_review_is_from_verified_owner( $comment_id ) {
$verified = get_comment_meta( $comment_id, 'verified', true );
return '' === $verified ? WC_Comments::add_comment_purchase_verification( $comment_id ) : (bool) $verified;
}
/**
* Disable author archives for customers.
*
* @since 2.5.0
*/
function wc_disable_author_archives_for_customers() {
global $author;
if ( is_author() ) {
$user = get_user_by( 'id', $author );
if ( user_can( $user, 'customer' ) && ! user_can( $user, 'edit_posts' ) ) {
wp_safe_redirect( wc_get_page_permalink( 'shop' ) );
exit;
}
}
}
add_action( 'template_redirect', 'wc_disable_author_archives_for_customers' );
/**
* Hooks into the `profile_update` hook to set the user last updated timestamp.
*
* @since 2.6.0
* @param int $user_id The user that was updated.
* @param array $old The profile fields pre-change.
*/
function wc_update_profile_last_update_time( $user_id, $old ) {
wc_set_user_last_update_time( $user_id );
}
add_action( 'profile_update', 'wc_update_profile_last_update_time', 10, 2 );
/**
* Hooks into the update user meta function to set the user last updated timestamp.
*
* @since 2.6.0
* @param int $meta_id ID of the meta object that was changed.
* @param int $user_id The user that was updated.
* @param string $meta_key Name of the meta key that was changed.
* @param mixed $_meta_value Value of the meta that was changed.
*/
function wc_meta_update_last_update_time( $meta_id, $user_id, $meta_key, $_meta_value ) {
$keys_to_track = apply_filters( 'woocommerce_user_last_update_fields', array( 'first_name', 'last_name' ) ); // phpcs:ignore WooCommerce.Commenting.CommentHooks.MissingHookComment
$update_time = in_array( $meta_key, $keys_to_track, true ) ? true : false;
$update_time = 'billing_' === substr( $meta_key, 0, 8 ) ? true : $update_time;
$update_time = 'shipping_' === substr( $meta_key, 0, 9 ) ? true : $update_time;
if ( $update_time ) {
wc_set_user_last_update_time( $user_id );
}
}
add_action( 'update_user_meta', 'wc_meta_update_last_update_time', 10, 4 );
/**
* Sets a user's "last update" time to the current timestamp.
*
* @since 2.6.0
* @param int $user_id The user to set a timestamp for.
*/
function wc_set_user_last_update_time( $user_id ) {
update_user_meta( $user_id, 'last_update', gmdate( 'U' ) );
}
/**
* Get customer saved payment methods list.
*
* @since 2.6.0
* @param int $customer_id Customer ID.
* @return array
*/
function wc_get_customer_saved_methods_list( $customer_id ) {
return apply_filters( 'woocommerce_saved_payment_methods_list', array(), $customer_id ); // phpcs:ignore WooCommerce.Commenting.CommentHooks.MissingHookComment
}
/**
* Get info about customer's last order.
*
* @since 2.6.0
* @param int $customer_id Customer ID.
* @return WC_Order|bool Order object if successful or false.
*/
function wc_get_customer_last_order( $customer_id ) {
$customer = new WC_Customer( $customer_id );
return $customer->get_last_order();
}
/**
* When a user is deleted in WordPress, delete corresponding WooCommerce data.
*
* @param int $user_id User ID being deleted.
*/
function wc_delete_user_data( $user_id ) {
global $wpdb;
// Clean up sessions.
$wpdb->delete(
$wpdb->prefix . 'woocommerce_sessions',
array(
'session_key' => $user_id,
)
);
// Revoke API keys.
$wpdb->delete(
$wpdb->prefix . 'woocommerce_api_keys',
array(
'user_id' => $user_id,
)
);
// Clean up payment tokens.
$payment_tokens = WC_Payment_Tokens::get_customer_tokens( $user_id );
foreach ( $payment_tokens as $payment_token ) {
$payment_token->delete();
}
}
add_action( 'delete_user', 'wc_delete_user_data' );
/**
* Store user agents. Used for tracker.
*
* @since 3.0.0
* @param string $user_login User login.
* @param int|object $user User.
*/
function wc_maybe_store_user_agent( $user_login, $user ) {
if ( 'yes' === get_option( 'woocommerce_allow_tracking', 'no' ) && user_can( $user, 'manage_woocommerce' ) ) {
$admin_user_agents = array_filter( (array) get_option( 'woocommerce_tracker_ua', array() ) );
$admin_user_agents[] = wc_get_user_agent();
update_option( 'woocommerce_tracker_ua', array_unique( $admin_user_agents ), false );
}
}
add_action( 'wp_login', 'wc_maybe_store_user_agent', 10, 2 );
/**
* Update logic triggered on login.
*
* @since 3.4.0
* @param string $user_login User login.
* @param object $user User.
*/
function wc_user_logged_in( $user_login, $user ) {
wc_update_user_last_active( $user->ID );
update_user_meta( $user->ID, '_woocommerce_load_saved_cart_after_login', 1 );
}
add_action( 'wp_login', 'wc_user_logged_in', 10, 2 );
/**
* Update when the user was last active.
*
* @since 3.4.0
*/
function wc_current_user_is_active() {
if ( ! is_user_logged_in() ) {
return;
}
wc_update_user_last_active( get_current_user_id() );
}
add_action( 'wp', 'wc_current_user_is_active', 10 );
/**
* Set the user last active timestamp to now.
*
* @since 3.4.0
* @param int $user_id User ID to mark active.
*/
function wc_update_user_last_active( $user_id ) {
if ( ! $user_id ) {
return;
}
update_user_meta( $user_id, 'wc_last_active', (string) strtotime( gmdate( 'Y-m-d', time() ) ) );
}
/**
* Translate WC roles using the woocommerce textdomain.
*
* @since 3.7.0
* @param string $translation Translated text.
* @param string $text Text to translate.
* @param string $context Context information for the translators.
* @param string $domain Text domain. Unique identifier for retrieving translated strings.
* @return string
*/
function wc_translate_user_roles( $translation, $text, $context, $domain ) {
// translate_user_role() only accepts a second parameter starting in WP 5.2.
if ( version_compare( get_bloginfo( 'version' ), '5.2', '<' ) ) {
return $translation;
}
if ( 'User role' === $context && 'default' === $domain && in_array( $text, array( 'Shop manager', 'Customer' ), true ) ) {
return translate_user_role( $text, 'woocommerce' );
}
return $translation;
}
add_filter( 'gettext_with_context', 'wc_translate_user_roles', 10, 4 );
Unlocking Strategy: How Game Mechanics Inspire Modern Design #4 – Barter Up Now – Trade without Money
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ahtsham
December 15, 2024
Unlocking Strategy: How Game Mechanics Inspire Modern Design #4
In the rapidly evolving landscape of digital experiences, the principles behind game mechanics have transcended entertainment to influence fields such as education, user interface design, and corporate training. Understanding these mechanics—how they motivate, engage, and retain users—opens pathways to innovative and effective design strategies. This article explores how the strategic concept of unlocking content, inspired by game design, can enhance engagement across various domains.
1. Core Principles of Game Mechanics That Drive Modern Design
Game mechanics are the rules and systems that structure gameplay, but their influence extends far beyond entertainment. They foster engagement by leveraging psychological triggers such as reward systems, exploration incentives, and balanced randomness. Understanding these principles allows designers to craft experiences that motivate continued interaction.
Engagement through reward systems and progression
Reward systems, like points, badges, or unlocking new levels, create a sense of achievement. For example, educational platforms often incorporate badges for completing modules, encouraging learners to progress. These systems tap into intrinsic motivation, making users more likely to return and engage deeply.
Incentivizing exploration and discovery
Many games reward players for exploring hidden areas or trying different strategies. This discovery mechanic fosters curiosity and prolonged engagement. In non-gaming contexts, interactive tutorials that unlock advanced features upon exploration can similarly enhance user learning and retention.
Balancing randomness and skill
A well-designed experience maintains interest by combining elements of chance with skill-based challenges. This balance prevents predictability and keeps users intrigued. For example, in adaptive learning systems, introducing varied question formats maintains challenge and interest.
Examples from various genres and applications
Genre/Application
Mechanic Example
Video Games
Level unlocking via progression, reward systems
Educational Platforms
Badge systems, progressive difficulty
Corporate Training
Certification milestones, unlockable modules
2. Unlocking Strategies as a Design Paradigm
The concept of layered access—where content or features are progressively unlocked—serves as a powerful design tool. This approach encourages users to continue engaging by introducing strategic barriers that require effort or skill to overcome, creating a psychological sense of achievement.
Layered access and progressive unlocking
Progressive unlocking involves revealing new content or capabilities as users meet specific criteria. For instance, a language learning app might unlock advanced lessons after mastering basic vocabulary, motivating learners to reach each milestone.
Encouraging continued interaction through strategic barriers
Strategic barriers, such as requiring a certain score to unlock a new feature, foster persistence. They serve as motivators, as users perceive overcoming these hurdles as a form of achievement, which reinforces engagement.
The psychological appeal of unlocking content or rewards
The act of unlocking taps into the human desire for mastery and achievement. This is exemplified in the way people eagerly pursue unlockable items in games or educational badges, driven by the dopamine release associated with achievement.
3. Case Study: Pirots 4 – A Modern Illustration of Unlocking Mechanics
While the detailed design of pirots 4 wilds exemplifies contemporary game mechanics, its principles are rooted in timeless unlocking strategies that can be adapted across contexts. The game employs dynamic mechanics like grid expansion via corner bombs and collector birds to illustrate layered access and progression.
Overview of Pirots 4 and its gameplay dynamics
Pirots 4 is a modern slot game featuring innovative mechanics such as space portals that trigger special events and collector birds that facilitate level progression. These elements create an engaging experience where players unlock new opportunities as they advance.
Unlocking strategies: grid expansion via corner bombs
Corner bombs act as strategic tools that expand the game grid, unlocking more potential for wins. This mechanic encourages players to explore different strategies and provides a tangible sense of progression, exemplifying layered access.
Role of collector birds and progression
Collector birds serve as a form of reward, marking significant milestones in gameplay. They motivate players to continue, illustrating how collectible elements can serve as unlockable content that drives engagement.
Strategic endpoint: maximum wins cap
Setting a maximum win limit, such as 10,000x stake, introduces a strategic endpoint. This creates a psychological goal for players, balancing excitement with a clear boundary that maintains game integrity.
Interaction of mechanics: space portals and educational value
Mechanics like space portals that trigger special events demonstrate how unlocking can be used to introduce variability and surprise. From a design perspective, these elements serve as educational tools that illustrate cause-and-effect relationships, reinforcing strategic thinking.
4. Designing with Unlocking Mechanics in Mind: Lessons from Pirots 4
Effective design leverages visual cues and feedback to guide users through unlocking processes, creating tension and anticipation. These principles are applicable beyond gaming, such as in educational platforms and onboarding workflows.
Visual cues and feedback
Clear visual signals like glowing borders or progress bars inform users of their status, reducing frustration and enhancing motivation. For example, progress indicators in e-learning modules signal how close learners are to unlocking new content.
Creating tension and anticipation
Timed unlocks or limited availability can build excitement. In Pirots 4, the anticipation of unlocking new grid sections or features mirrors how strategic delays can sustain interest in non-gaming contexts.
Applying mechanics in non-gaming contexts
Educational platforms can incorporate unlocking features to motivate learners, while onboarding processes can reveal new functionalities as users become more familiar, enhancing engagement and retention.
5. Non-Obvious Depths: The Psychological and Cognitive Impact of Unlocking Strategies
“The thrill of unlocking taps into fundamental human drives for mastery and achievement, significantly impacting motivation and long-term engagement.”
Unlocking mechanics stimulate the brain’s reward pathways, releasing dopamine and reinforcing positive feelings associated with progress. This effect explains why users persist through challenges, whether in gaming, learning, or professional development.
Motivation and retention
Structured unlocking creates a sense of purpose, preventing boredom and encouraging repeated interaction. For instance, employee training programs that unlock new modules as milestones are achieved foster ongoing development.
Scarcity and achievement
Limited-time unlocks or rare rewards increase perceived value, motivating users to act swiftly. This scarcity principle, rooted in behavioral economics, can be ethically applied to enhance engagement.
Potential pitfalls
Over-complication or excessive barriers may lead to user frustration or disengagement. Balancing challenge with accessibility is crucial to maintain positive experiences.
6. Beyond Gaming: Applying Unlocking Strategies to Modern Design Challenges
The principles of layered access and strategic unlocking can be seamlessly integrated into digital products and services, enhancing onboarding and engagement.
Digital products and service onboarding
Progressive feature reveals or time-based unlocks guide users through complex tools, reducing overwhelm and encouraging mastery. For example, tiered access in SaaS platforms motivates continued subscription and interaction.
Educational content structuring
Sequential unlocking of modules or lessons aligns with cognitive load theory, promoting retention and mastery. This approach mirrors game mechanics, where mastery unlocks new challenges.
Corporate training and employee development
Gamified training programs use unlocking milestones to motivate participation and track progress, resulting in higher engagement and skill acquisition.
7. The Future of Unlocking Mechanics in Design
Emerging technologies such as augmented reality (AR), virtual reality (VR), and artificial intelligence (AI) open new possibilities for dynamic unlocking experiences. Personalized content that adapts to user behavior promises more engaging and ethical designs.
Emerging technologies and paradigms
AR and VR can create immersive unlocking experiences, while AI can tailor challenges to individual skill levels, maintaining optimal engagement.
Ethical considerations
Designers must balance engagement with user well-being, avoiding manipulative tactics that exploit psychological vulnerabilities. Transparent and fair unlocking systems foster trust and long-term loyalty.
Trends and predictions
As shown in examples like Pirots 4, the trend is towards more interactive, personalized, and immersive unlocking mechanics that enhance both entertainment and educational outcomes. These innovations promise to reshape user experiences across industries.
8. Conclusion: Harnessing Game-Inspired Strategies for Innovative Design
The strategic use of unlocking mechanics, rooted in game design, offers valuable insights for educators, developers, and designers aiming to create engaging, motivating experiences. By understanding core principles and adapting them thoughtfully—such as visual cues, tension, and layered access—innovative solutions can be crafted that resonate deeply with users.
“Incorporating unlocking strategies into design is not just about gamification; it’s about understanding human motivation and crafting experiences that inspire continued growth.”
As technology advances, so do opportunities to refine these mechanics. Embracing adaptive, strategic thinking—like those exemplified in modern titles such as pirots 4 wilds—can
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